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authorDave Parks <davep@lindenlab.com>2011-10-19 16:21:18 -0500
committerDave Parks <davep@lindenlab.com>2011-10-19 16:21:18 -0500
commitf19f43c74606e1f158cdabe9e783f9c82386b7b7 (patch)
tree64c1a6d7d1d8a1ae0b30baf6bd519d8140136971 /indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl
parentdd61baa3401a09bd8ff1e894514c15390946cdb3 (diff)
parent4ec72ed0a61157dd5fcc1bc4cc91054664ee75b5 (diff)
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl
index be990c1757..6a83be1426 100644
--- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl
@@ -25,7 +25,7 @@
-// varying param funcs
+// VARYING param funcs
void setSunlitColor(vec3 v);
void setAmblitColor(vec3 v);
void setAdditiveColor(vec3 v);
@@ -34,8 +34,8 @@ void setPositionEye(vec3 v);
vec3 getAdditiveColor();
-//varying vec4 vary_CloudUVs;
-//varying float vary_CloudDensity;
+//VARYING vec4 vary_CloudUVs;
+//VARYING float vary_CloudDensity;
// Inputs
uniform vec4 morphFactor;