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author | Graham Linden <graham@lindenlab.com> | 2018-11-12 15:54:53 -0800 |
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committer | Graham Linden <graham@lindenlab.com> | 2018-11-12 15:54:53 -0800 |
commit | a49e2b604e6b505e083e24b10e39053196d917c1 (patch) | |
tree | 931c403bcc66f9831b595b1aeb54534e5a5eff4a /indra/newview/app_settings/shaders/class2/windlight/atmosphericsHelpersV.glsl | |
parent | bdf4442e216273bb32eeb607857efdad2336ee81 (diff) |
SL-10044 SL-10045
Fix class 1 and 2 transport/gamma funcs and made usage consistent across all shaders.
Fix class1\environment\waterV reverting to old d1/d2 names for wave directions.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/windlight/atmosphericsHelpersV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/windlight/atmosphericsHelpersV.glsl | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsHelpersV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsHelpersV.glsl index a83aa95f95..62a034ce05 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsHelpersV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsHelpersV.glsl @@ -49,3 +49,13 @@ vec3 atmosGetDiffuseSunlightColor() return getSunlitColor(); } +vec3 scaleDownLight(vec3 light) +{ + return (light / scene_light_strength ); +} + +vec3 scaleUpLight(vec3 light) +{ + return (light * scene_light_strength); +} + |