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author | Debi King (Dessie) <dessie@lindenlab.com> | 2011-06-21 11:47:58 -0400 |
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committer | Debi King (Dessie) <dessie@lindenlab.com> | 2011-06-21 11:47:58 -0400 |
commit | fcf2ed5901699edfbc04d59d1a0517f19692df1a (patch) | |
tree | 3960aa76222776cb2b2dcd12fe1872850fc59ad7 /indra/newview/app_settings/shaders/class2/lighting/lightWaterNonIndexedF.glsl | |
parent | 3595216efbeb0210f6c5777fd85a589bbbb08e4c (diff) | |
parent | 4d77146b9016a4db37112e153e71c05c596f7fdc (diff) |
merged .hgtags & BuildParams
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/lighting/lightWaterNonIndexedF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/lighting/lightWaterNonIndexedF.glsl | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightWaterNonIndexedF.glsl new file mode 100644 index 0000000000..ba850b61d0 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/lighting/lightWaterNonIndexedF.glsl @@ -0,0 +1,23 @@ +/** + * @file lightWaterF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +uniform sampler2D diffuseMap; + +vec3 atmosLighting(vec3 light); +vec4 applyWaterFog(vec4 color); + +void default_lighting_water() +{ + vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy) * gl_Color; + + color.rgb = atmosLighting(color.rgb); + + gl_FragColor = applyWaterFog(color); +} + |