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author | Nyx (Neal Orman) <nyx@lindenlab.com> | 2011-07-26 15:51:44 -0400 |
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committer | Nyx (Neal Orman) <nyx@lindenlab.com> | 2011-07-26 15:51:44 -0400 |
commit | 60d15f78e17a2203d73d58c3f1c2af941d599277 (patch) | |
tree | 58da32e9df5e9727e437efa90e98a0d4d2a3b0e9 /indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl | |
parent | 85b316e5df41444eafe77964f1a4758ccfd40784 (diff) | |
parent | f79a058f3ce50361b732061ab30f4a1923fba445 (diff) |
merge with latest mesh-dev
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl index 7f48e2cf1d..07572fa915 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl @@ -5,10 +5,9 @@ * $/LicenseInfo$ */ -#version 120 -uniform sampler2D diffuseMap; + uniform samplerCube environmentMap; vec3 atmosLighting(vec3 light); @@ -16,7 +15,7 @@ vec4 applyWaterFog(vec4 color); void shiny_lighting_water() { - vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy); + vec4 color = diffuseLookup(gl_TexCoord[0].xy); color.rgb *= gl_Color.rgb; vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb; |