diff options
author | Dave Parks <davep@lindenlab.com> | 2011-10-14 17:56:55 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-10-14 17:56:55 -0500 |
commit | 984feefbecd0338618ea499dc1fa44c5a5fe747d (patch) | |
tree | 2114f73857009a983ca7b1ce90e2bf36237c57b9 /indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl | |
parent | 94c137d5c970bc01e3a4dbe8de6a7104085e5ba6 (diff) | |
parent | baa0ff7d3e34053a1dbc8c5207fe899d9e201ee0 (diff) |
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl | 49 |
1 files changed, 0 insertions, 49 deletions
diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl deleted file mode 100644 index ba4cd949d6..0000000000 --- a/indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl +++ /dev/null @@ -1,49 +0,0 @@ -/** - * @file lightShinyF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - - - - -uniform samplerCube environmentMap; - -vec3 scaleSoftClip(vec3 light); -vec3 atmosLighting(vec3 light); -vec4 applyWaterFog(vec4 color); - -void shiny_lighting() -{ - vec4 color = diffuseLookup(gl_TexCoord[0].xy); - color.rgb *= gl_Color.rgb; - - vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb; - color.rgb = mix(color.rgb, envColor.rgb, gl_Color.a); - - color.rgb = atmosLighting(color.rgb); - - color.rgb = scaleSoftClip(color.rgb); - color.a = max(color.a, gl_Color.a); - gl_FragColor = color; -} - |