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| author | RunitaiLinden <davep@lindenlab.com> | 2023-04-14 19:24:21 -0500 |
|---|---|---|
| committer | RunitaiLinden <davep@lindenlab.com> | 2023-04-14 19:24:21 -0500 |
| commit | 03bd681564f0b0a630f6330ab9c61daa4856e5fe (patch) | |
| tree | 8776c76ae0faaa4e35cb0af7ff9d1a578cb2a2ee /indra/newview/app_settings/shaders/class2/deferred | |
| parent | d32bca67f17b978387ece4d9b220fc7b4d74a89b (diff) | |
DRTVWR-559 Balance night scenes against release, nudge glow down a smidge, remove exposure correction from legacy fullbright balance PBR materials against legacy.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred')
| -rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl index d3fa03b02a..cd7c005162 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl @@ -148,7 +148,7 @@ vec3 calcPointLightOrSpotLight(vec3 diffuseColor, vec3 specularColor, // spot*spot => GL_SPOT_EXPONENT=2 float spot_atten = spot*spot; - vec3 intensity = spot_atten * dist_atten * lightColor * 3.0; + vec3 intensity = spot_atten * dist_atten * lightColor * 3.9; //magic number to balance with legacy materials vec3 speccol; color = intensity*pbrPunctual(diffuseColor, specularColor, perceptualRoughness, metallic, n.xyz, v, lv, speccol); |
