diff options
author | Graham Linden <graham@lindenlab.com> | 2019-04-26 16:02:21 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-04-26 16:02:21 -0700 |
commit | f133be068a4aa23c02c47348f5c7d4a28e1d5c37 (patch) | |
tree | 948e7fc0ed5fc01acb466f137e088a0d87ca6b64 /indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl | |
parent | 9d314074c9e3c898436321bdb90d3bf0d10c0079 (diff) |
Lighting WIP
Consistency across class2/3/ALM lighting.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl | 11 |
1 files changed, 4 insertions, 7 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index 2844cc8574..cd3b33eecc 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -71,13 +71,8 @@ uniform vec2 screen_res; uniform mat4 inv_proj; -vec3 srgb_to_linear(vec3 cs); vec3 getNorm(vec2 pos_screen); - -vec4 correctWithGamma(vec4 col) -{ - return vec4(srgb_to_linear(col.rgb), col.a); -} +vec3 scaleDownLight(vec3 c); vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) { @@ -218,7 +213,7 @@ void main() col = dlit*lit*diff_tex*shadow; - amb_da += (da*0.5+0.5) /* * (1.0-shadow) */ * proj_ambiance; + amb_da += (da*0.5+0.5) * (1.0-shadow) * proj_ambiance; } //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); @@ -293,6 +288,8 @@ void main() //not sure why, but this line prevents MATBUG-194 col = max(col, vec3(0.0)); + col = scaleDownLight(col); + frag_color.rgb = col; frag_color.a = 0.0; } |