diff options
author | JJ Linden <jj@lindenlab.com> | 2013-09-30 15:41:51 -0700 |
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committer | JJ Linden <jj@lindenlab.com> | 2013-09-30 15:41:51 -0700 |
commit | a6c20ae524610de2f8681cff8353d062a69b923e (patch) | |
tree | 929e4a253e4b83ca7e07543916e709d50fdf855e /indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl | |
parent | 6c13c4dd552a05cf055a90bdd90937de9f3903a5 (diff) | |
parent | ad777b46d0fe5d790e43efb1771e9f64f3ad3dfb (diff) |
merging
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl')
-rwxr-xr-x | indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl | 57 |
1 files changed, 40 insertions, 17 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index 9bdee15541..7689b72d20 100755 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -69,22 +69,6 @@ uniform vec2 screen_res; uniform mat4 inv_proj; -#ifdef SINGLE_FP_ONLY -vec2 encode_normal(vec3 n) -{ - vec2 sn; - sn.xy = (n.xy * vec2(0.5f,0.5f)) + vec2(0.5f,0.5f); - return sn; -} - -vec3 decode_normal (vec2 enc) -{ - vec3 n; - n.xy = (enc.xy * vec2(2.0f,2.0f)) - vec2(1.0f,1.0f); - n.z = sqrt(1.0f - dot(n.xy,n.xy)); - return n; -} -#else vec2 encode_normal(vec3 n) { float f = sqrt(8 * n.z + 8); @@ -101,11 +85,47 @@ vec3 decode_normal (vec2 enc) n.z = 1-f/2; return n; } + +vec3 srgb_to_linear(vec3 cs) +{ + vec3 low_range = cs / vec3(12.92); + vec3 high_range = pow((cs+vec3(0.055))/vec3(1.055), vec3(2.4)); + bvec3 lte = lessThanEqual(cs,vec3(0.04045)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lte.r ? low_range.r : high_range.r; + result.g = lte.g ? low_range.g : high_range.g; + result.b = lte.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lte); +#endif + +} + +vec3 linear_to_srgb(vec3 cl) +{ + cl = clamp(cl, vec3(0), vec3(1)); + vec3 low_range = cl * 12.92; + vec3 high_range = 1.055 * pow(cl, vec3(0.41666)) - 0.055; + bvec3 lt = lessThan(cl,vec3(0.0031308)); + +#ifdef OLD_SELECT + vec3 result; + result.r = lt.r ? low_range.r : high_range.r; + result.g = lt.g ? low_range.g : high_range.g; + result.b = lt.b ? low_range.b : high_range.b; + return result; +#else + return mix(high_range, low_range, lt); #endif +} + vec4 correctWithGamma(vec4 col) { - return vec4(pow(col.rgb, vec3(2.2)), col.a); + return vec4(srgb_to_linear(col.rgb), col.a); } vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) @@ -334,6 +354,9 @@ void main() } } + //not sure why, but this line prevents MATBUG-194 + col = max(col, vec3(0.0)); + frag_color.rgb = col; frag_color.a = 0.0; } |