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author | Merov Linden <merov@lindenlab.com> | 2012-06-07 22:30:54 -0700 |
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committer | Merov Linden <merov@lindenlab.com> | 2012-06-07 22:30:54 -0700 |
commit | bc54f1bb89452467ca8b652e4b961444d9c4be8d (patch) | |
tree | b5aac588bc7ec1506456eaf5967e9a7930b42fc0 /indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl | |
parent | 05d721cecfa0c20a6fd8498a18f36cde7014248e (diff) | |
parent | a519e34f02b4b2663fe082ba9ad12f1b423669cb (diff) |
Merge : pull from lindenlab/viewer-release
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 27ea77b5a2..a137bea30f 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -26,7 +26,9 @@ #extension GL_ARB_texture_rectangle : enable #ifdef DEFINE_GL_FRAGCOLOR -out vec4 gl_FragColor; +out vec4 frag_color; +#else +#define frag_color gl_FragColor #endif uniform sampler2DRect diffuseRect; @@ -307,11 +309,11 @@ void main() // vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); float sa = dot(refnormpersp, sun_dir.xyz); - vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).r; + vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*(6 * texture2D(lightFunc, vec2(sa, spec.a)).r); // add the two types of shiny together vec3 spec_contrib = dumbshiny * spec.rgb; - bloom = dot(spec_contrib, spec_contrib); + bloom = dot(spec_contrib, spec_contrib) / 4; col += spec_contrib; //add environmentmap @@ -330,6 +332,6 @@ void main() col = diffuse.rgb; } - gl_FragColor.rgb = col; - gl_FragColor.a = bloom; + frag_color.rgb = col; + frag_color.a = bloom; } |