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author | Graham Linden <graham@lindenlab.com> | 2019-06-06 16:32:55 -0700 |
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committer | Graham Linden <graham@lindenlab.com> | 2019-06-06 16:32:55 -0700 |
commit | 49eae58bd0d1eceda18a3997454beb15a5e27cbd (patch) | |
tree | 830541ce9a203b2ead0240a88d3c441c240c67ff /indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl | |
parent | 158a0104c1d00e56b46fec31e650cd6942cac735 (diff) |
SL-10969
More tweaking ambient light.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 343e5c8ef5..92794ddaae 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -119,8 +119,7 @@ void main() vec3 sun_contrib = min(scol, final_da) * sunlit; #if !defined(AMBIENT_KILL) - color.rgb = amblit * 0.5; - color.rgb = pow(color.rgb, vec3(1.0/1.1)); + color.rgb = amblit * 2.0; color.rgb *= ambient; #endif |