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authorAndrey Lihatskiy <alihatskiy@productengine.com>2024-05-16 01:08:13 +0300
committerGitHub <noreply@github.com>2024-05-16 01:08:13 +0300
commitd41e167aa9a22b446cbcfe6fd4ebdd810c61ba73 (patch)
tree3ed50d019b3d78c748ed6b46ca69f2ca7943f41a /indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl
parent29be88d60d654193926add496d2d851f7c217356 (diff)
parentbdb8caf790207e1a6f46d495a586b38bb52e58e9 (diff)
Merge pull request #1478 from secondlife/marchcat/x-mf-merge
Maint X -> Materials Featurette merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl b/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl
index 52e71edcac..d178bf22b6 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl
@@ -37,7 +37,7 @@ void sampleReflectionProbes(inout vec3 ambenv, inout vec3 glossenv,
vec2 tc, vec3 pos, vec3 norm, float glossiness, bool transparent, vec3 amblit_linear)
{
ambenv = vec3(reflection_probe_ambiance * 0.25);
-
+
vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
vec3 env_vec = env_mat * refnormpersp;
glossenv = srgb_to_linear(texture(environmentMap, env_vec).rgb);
@@ -59,7 +59,7 @@ void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout
vec2 tc, vec3 pos, vec3 norm, float glossiness, float envIntensity, bool transparent, vec3 amblit_linear)
{
ambenv = vec3(reflection_probe_ambiance * 0.25);
-
+
vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz));
vec3 env_vec = env_mat * refnormpersp;
@@ -70,7 +70,7 @@ void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout
void applyGlossEnv(inout vec3 color, vec3 glossenv, vec4 spec, vec3 pos, vec3 norm)
{
-
+
}
void applyLegacyEnv(inout vec3 color, vec3 legacyenv, vec4 spec, vec3 pos, vec3 norm, float envIntensity)