diff options
author | RunitaiLinden <davep@lindenlab.com> | 2023-01-27 17:24:22 -0600 |
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committer | GitHub <noreply@github.com> | 2023-01-27 17:24:22 -0600 |
commit | 3ef31cb9b28f7b026e109eab69d383dddc922850 (patch) | |
tree | eb4034470bbc59bba139a66b053583bb05e3d7c1 /indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl | |
parent | 503e18fc646c6d88cd8006ad2210a8afd0bced83 (diff) |
SL-19203 et al -- Integrate SSR with reflection probes, tweak probe blending. (#63)
* SL-19203 WIP -- Integrate SSR with reflection probes. Decruft LLRenderTarget.
* SL-19203 WIP -- Re-integrate SSR. Incidental decruft.
* SL-19203 WIP -- SSR frame delta correction (still broken for Z)
* SL-19203 WIP -- SSR frame delta Z fix
* SL-19203 WIP -- Make SSR toggleable again and disable SSR in cube snapshots.
* SL-19203 WIP -- Soften sphere probe transitions and fix reflections on void water (make fallback probe a simple terrain+water+sky probe). Remove parallax correction for automatic probes to reduce artifacts.
* SL-19203 Tune probe blending.
* SL-19203 Cleanup.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl b/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl index af43c7b4e3..f1ee4b4681 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl @@ -34,7 +34,7 @@ uniform mat3 env_mat; vec3 srgb_to_linear(vec3 c); void sampleReflectionProbes(inout vec3 ambenv, inout vec3 glossenv, - vec3 pos, vec3 norm, float glossiness, bool errorCorrect) + vec2 tc, vec3 pos, vec3 norm, float glossiness, bool errorCorrect) { ambenv = vec3(reflection_probe_ambiance * 0.25); @@ -44,10 +44,10 @@ void sampleReflectionProbes(inout vec3 ambenv, inout vec3 glossenv, } void sampleReflectionProbes(inout vec3 ambenv, inout vec3 glossenv, - vec3 pos, vec3 norm, float glossiness) + vec2 tc, vec3 pos, vec3 norm, float glossiness) { sampleReflectionProbes(ambenv, glossenv, - pos, norm, glossiness, false); + tc, pos, norm, glossiness, false); } vec4 sampleReflectionProbesDebug(vec3 pos) @@ -56,8 +56,8 @@ vec4 sampleReflectionProbesDebug(vec3 pos) return vec4(0, 0, 0, 0); } -void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout vec3 legacyenv, - vec3 pos, vec3 norm, float glossiness, float envIntensity) +void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout vec3 legacyenv, + vec2 tc, vec3 pos, vec3 norm, float glossiness, float envIntensity) { ambenv = vec3(reflection_probe_ambiance * 0.25); |