diff options
author | Nat Goodspeed <nat@lindenlab.com> | 2024-05-15 16:15:46 -0400 |
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committer | Nat Goodspeed <nat@lindenlab.com> | 2024-05-15 16:15:46 -0400 |
commit | 1b5f0590ce45ce6e540d266a8902af5839885cfb (patch) | |
tree | f923407fc28fb2f046ac451976a02490ab15787e /indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl | |
parent | f822193974af363fa4bb0208dc02848be6c983a2 (diff) | |
parent | e7eced3c87310b15ac20cc3cd470d67686104a14 (diff) |
Merge commit 'e7eced3' into nat/releaseos for whitespace fix.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl b/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl index 52e71edcac..d178bf22b6 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/reflectionProbeF.glsl @@ -37,7 +37,7 @@ void sampleReflectionProbes(inout vec3 ambenv, inout vec3 glossenv, vec2 tc, vec3 pos, vec3 norm, float glossiness, bool transparent, vec3 amblit_linear) { ambenv = vec3(reflection_probe_ambiance * 0.25); - + vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); vec3 env_vec = env_mat * refnormpersp; glossenv = srgb_to_linear(texture(environmentMap, env_vec).rgb); @@ -59,7 +59,7 @@ void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout vec2 tc, vec3 pos, vec3 norm, float glossiness, float envIntensity, bool transparent, vec3 amblit_linear) { ambenv = vec3(reflection_probe_ambiance * 0.25); - + vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); vec3 env_vec = env_mat * refnormpersp; @@ -70,7 +70,7 @@ void sampleReflectionProbesLegacy(inout vec3 ambenv, inout vec3 glossenv, inout void applyGlossEnv(inout vec3 color, vec3 glossenv, vec4 spec, vec3 pos, vec3 norm) { - + } void applyLegacyEnv(inout vec3 color, vec3 legacyenv, vec4 spec, vec3 pos, vec3 norm, float envIntensity) |