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authorJonathan "Geenz" Goodman <geenz@lindenlab.com>2024-11-26 19:01:24 -0500
committerGitHub <noreply@github.com>2024-11-26 19:01:24 -0500
commita90377df950f83347e988754d15400b47a739cce (patch)
treef1f1874ea3fc74413b7c234c726be40d0fcfe83f /indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl
parent38845a1e05a5932b9fb23ab249b7d272bd80643f (diff)
#3157 Fix alpha not having ambient lighting on low. (#3162)
* #3157 Fix alpha not having ambient lighting on low.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl
index 95110005dc..cec844559f 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl
@@ -161,7 +161,7 @@ void main()
vec3 atten;
calcAtmosphericVarsLinear(pos.xyz, norm, light_dir, sunlit, amblit, additive, atten);
- vec3 sunlit_linear = srgb_to_linear(sunlit);
+ vec3 sunlit_linear = sunlit;
vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5;
@@ -182,7 +182,7 @@ void main()
// PBR IBL
float gloss = 1.0 - perceptualRoughness;
- vec3 irradiance = vec3(0);
+ vec3 irradiance = amblit;
vec3 radiance = vec3(0);
sampleReflectionProbes(irradiance, radiance, vary_position.xy*0.5+0.5, pos.xyz, norm.xyz, gloss, true, amblit);