diff options
author | Jonathan "Geenz" Goodman <geenz@lindenlab.com> | 2024-11-26 19:01:24 -0500 |
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committer | GitHub <noreply@github.com> | 2024-11-26 19:01:24 -0500 |
commit | a90377df950f83347e988754d15400b47a739cce (patch) | |
tree | f1f1874ea3fc74413b7c234c726be40d0fcfe83f /indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl | |
parent | 38845a1e05a5932b9fb23ab249b7d272bd80643f (diff) |
#3157 Fix alpha not having ambient lighting on low. (#3162)
* #3157 Fix alpha not having ambient lighting on low.
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl index 95110005dc..cec844559f 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/pbralphaF.glsl @@ -161,7 +161,7 @@ void main() vec3 atten; calcAtmosphericVarsLinear(pos.xyz, norm, light_dir, sunlit, amblit, additive, atten); - vec3 sunlit_linear = srgb_to_linear(sunlit); + vec3 sunlit_linear = sunlit; vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5; @@ -182,7 +182,7 @@ void main() // PBR IBL float gloss = 1.0 - perceptualRoughness; - vec3 irradiance = vec3(0); + vec3 irradiance = amblit; vec3 radiance = vec3(0); sampleReflectionProbes(irradiance, radiance, vary_position.xy*0.5+0.5, pos.xyz, norm.xyz, gloss, true, amblit); |