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authorGraham Linden <graham@lindenlab.com>2013-07-24 06:11:22 -0700
committerGraham Linden <graham@lindenlab.com>2013-07-24 06:11:22 -0700
commit4854444e24e6e6629d0db30dd107f68535fd086e (patch)
treed9dfc098c54f9c3b84389205acc85d84ed608914 /indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
parente290dd3fa175c2a891cc4f4e0c401edb10cedfb4 (diff)
MATBUG-315 remove unused uniforms from depth downsample frag shaders as they anger some shader compilers despite not being used
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