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authorErik Kundiman <erik@megapahit.org>2024-11-22 20:30:45 +0800
committerErik Kundiman <erik@megapahit.org>2024-11-22 20:30:45 +0800
commit0de3cd8caeec33a66306f864de9cf55827dc5651 (patch)
tree318a7818abaafa233cd24032912bc8b64d974030 /indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
parent65814d0ed1ead97a92822b39a9ab85f04eb5aed4 (diff)
More of making operands consistently float
Diffstat (limited to 'indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
index e9f849a8c0..7357e27117 100644
--- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl
@@ -147,7 +147,7 @@ vec3 calcPointLightOrSpotLight(vec3 light_col, vec3 diffuse, vec3 v, vec3 n, vec
float lit = 0.0f;
float amb_da = 0.0;//ambiance;
- if (da > 0)
+ if (da > 0.0)
{
lit = max(da * dist_atten,0.0);
col = lit * light_col * diffuse;