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authorGraham Madarasz <graham@lindenlab.com>2013-04-20 04:32:03 -0700
committerGraham Madarasz <graham@lindenlab.com>2013-04-20 04:32:03 -0700
commitff54e85daa04e80f926955d1a57460229e6d9d1b (patch)
tree8da926efb9f82c8b0fad54069f68fbcb2e956e1b /indra/newview/app_settings/shaders/class1
parent5cb597dd8ebf71ef1d19fccf9a9ec7a688899f79 (diff)
Fixup merge with vwr-dev-mat
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl1
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/materialF.glsl3
2 files changed, 0 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
index 11759af2ad..93f9e05aec 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
@@ -177,7 +177,6 @@ void main()
#ifndef USE_VERTEX_COLOR
vec4 diffuse_color = vec4(1,1,1,1);
#endif
-
//vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.));
vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a);
diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
index 09a2d4467a..482d0ccc74 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
@@ -381,13 +381,11 @@ vec3 scaleSoftClip(vec3 light)
}
#else
-
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_data[3];
#else
#define frag_data gl_FragData
#endif
-
#endif
uniform sampler2D diffuseMap;
@@ -632,5 +630,4 @@ void main()
frag_data[1] = final_specular; // XYZ = Specular color. W = Specular exponent.
frag_data[2] = final_normal; // XY = Normal. Z = Env. intensity.
#endif
-
}