diff options
author | Graham Linden <graham@lindenlab.com> | 2018-06-30 00:22:10 +0100 |
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committer | Graham Linden <graham@lindenlab.com> | 2018-06-30 00:22:10 +0100 |
commit | ec496d5e1abf9681895062f297fd8a62f057986e (patch) | |
tree | 7289f5d00d0ca1773cd0662f0e4c973141e54fe8 /indra/newview/app_settings/shaders/class1 | |
parent | aa7d75cb7be7e752f6ff408e03c489fb62f68630 (diff) |
MAINT-4019 fix ALM star rendering (make post-deferred and actually blend)
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/starsF.glsl | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl index 029a98e16a..f397a4a151 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl @@ -28,19 +28,19 @@ #ifdef DEFINE_GL_FRAGCOLOR out vec4 frag_data[3]; #else -#define frag_data gl_FragData +#define frag_color gl_FragColor #endif VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; uniform sampler2D diffuseMap; +uniform float custom_alpha; void main() { vec4 col = vertex_color * texture2D(diffuseMap, vary_texcoord0.xy); + col.a *= custom_alpha; - frag_data[0] = col; - frag_data[1] = vec4(0,0,0,0); - frag_data[2] = vec4(0,0,1,0); + frag_color = col; } |