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authorGraham Linden <graham@lindenlab.com>2018-07-03 23:20:42 +0100
committerGraham Linden <graham@lindenlab.com>2018-07-03 23:20:42 +0100
commita682d91ea1f7c566269fbad40415639b67cee096 (patch)
tree019521355debe6de2253f6e5aec7ed39d58c091e /indra/newview/app_settings/shaders/class1
parentcb178672c63e78f478cc987828be575f09f1b4aa (diff)
Fix deferred stars shader output decl.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/starsF.glsl3
1 files changed, 1 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
index f397a4a151..9260075262 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl
@@ -26,7 +26,7 @@
/*[EXTRA_CODE_HERE]*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 frag_data[3];
+out vec4 frag_color;
#else
#define frag_color gl_FragColor
#endif
@@ -41,6 +41,5 @@ void main()
{
vec4 col = vertex_color * texture2D(diffuseMap, vary_texcoord0.xy);
col.a *= custom_alpha;
-
frag_color = col;
}