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| author | mobserveur <mobserveur@gmail.com> | 2025-10-02 14:31:04 +0200 |
|---|---|---|
| committer | mobserveur <mobserveur@gmail.com> | 2025-10-02 14:31:04 +0200 |
| commit | 72010d908770d6afe6295e3a112f38d39752b968 (patch) | |
| tree | 2cfcf6cd4fa4d53d026b90377e9bcf0c9799d4bc /indra/newview/app_settings/shaders/class1 | |
| parent | c4524c0305107092f80195b9691d7124fa85e69a (diff) | |
Cleaning deprecated gamma functions in shaders
This commit cleans the deprecated gamma functions in the shaders
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
3 files changed, 6 insertions, 6 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl index c7cb076099..5d619c1b82 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskF.glsl @@ -28,7 +28,7 @@ out vec4 frag_color; uniform float minimum_alpha; vec3 atmosLighting(vec3 light); -vec3 scaleSoftClip(vec3 light); +//vec3 scaleSoftClip(vec3 light); in vec4 vertex_color; in vec2 vary_texcoord0; @@ -45,7 +45,7 @@ void default_lighting() color *= vertex_color; color.rgb = atmosLighting(color.rgb); - color.rgb = scaleSoftClip(color.rgb); + //color.rgb = scaleSoftClip(color.rgb); frag_color = max(color, vec4(0)); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl index 77324edcff..7f36e928f7 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightAlphaMaskNonIndexedF.glsl @@ -30,7 +30,7 @@ uniform float minimum_alpha; uniform sampler2D diffuseMap; vec3 atmosLighting(vec3 light); -vec3 scaleSoftClip(vec3 light); +//vec3 scaleSoftClip(vec3 light); in vec4 vertex_color; in vec2 vary_texcoord0; @@ -48,7 +48,7 @@ void default_lighting() color.rgb = atmosLighting(color.rgb); - color.rgb = scaleSoftClip(color.rgb); + //color.rgb = scaleSoftClip(color.rgb); frag_color = max(color, vec4(0)); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl index e8523935ed..032743ef21 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl @@ -29,7 +29,7 @@ in vec4 vertex_color; in vec2 vary_texcoord0; vec3 atmosLighting(vec3 light); -vec3 scaleSoftClip(vec3 light); +//vec3 scaleSoftClip(vec3 light); void default_lighting() { @@ -37,7 +37,7 @@ void default_lighting() color.rgb = atmosLighting(color.rgb); - color.rgb = scaleSoftClip(color.rgb); + //color.rgb = scaleSoftClip(color.rgb); frag_color = max(color, vec4(0)); } |
