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author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-04-02 14:50:24 +0100 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-04-02 14:50:24 +0100 |
commit | 1841fa97279aa08cbdfbce200586bad2fae328e4 (patch) | |
tree | 4cea46ca35a08bfe6b4740214fbce360d2e7c2c8 /indra/newview/app_settings/shaders/class1 | |
parent | ddc403aec0cf1c78f7206e4706e810b8659627a2 (diff) |
ssreflections: use the minimum of the lighting dp and the appropriateness. not the product.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 51d737f10b..8b2b983ba4 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -317,6 +317,8 @@ void main() float reflit = max(dot(refn, reflight.xyz), 0.0); // apply sun color to guess-point, dampen according to inappropriateness of guess vec3 refprod = (vary_SunlitColor*reflit) * refcol.rgb * refapprop; + float refmod = min(refapprop, reflit); + vec3 refprod = vary_SunlitColor * refcol.rgb * refmod; vec3 ssshiny = (refprod * spec.a); // add the two types of shiny together |