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| author | Graham Linden <graham@lindenlab.com> | 2019-02-28 14:06:19 -0800 | 
|---|---|---|
| committer | Graham Linden <graham@lindenlab.com> | 2019-02-28 14:06:19 -0800 | 
| commit | c1d2416826406631807f153e7de9d2b790b0caa5 (patch) | |
| tree | e5092c0a9e6ff778d74cb13af44d9c61325fe20f /indra/newview/app_settings/shaders/class1/windlight | |
| parent | d7ad30a2d4dfd83f93b0150464214f2df776eb9c (diff) | |
EEP performance WIP
Mods to improve alpha obj render performance.
Removes hacky fix for HUD elements getting atmospherics.
Re-orders rendering of glow to remove ~10ms/frame of shader re-re-rebinding.
Fix up default classes and basic shader loading (remove unused shared modules).
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/windlight')
4 files changed, 0 insertions, 7 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersF.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersF.glsl index 10407eeb02..3572331d74 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersF.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersF.glsl @@ -25,11 +25,9 @@  uniform vec4 sunlight_color;  uniform vec4 light_ambient; -uniform int no_atmo;  vec3 atmosAmbient(vec3 light)  { -    if (no_atmo == 1) return light + vec3(0.66);      return light + light_ambient.rgb;  } diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl index 14034bccae..7e4855b7c6 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl @@ -25,11 +25,9 @@  uniform vec4 sunlight_color;  uniform vec4 light_ambient; -uniform int no_atmo;  vec3 atmosAmbient(vec3 light)  { -    if (no_atmo == 1) return light + vec3(0.66);      return light + light_ambient.rgb;  } diff --git a/indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl b/indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl index 667301443a..9917ba8d3b 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl @@ -23,7 +23,6 @@   * $/LicenseInfo$   */ -uniform int no_atmo;  uniform vec4 gamma;  vec3 scaleSoftClipFrag(vec3 light) diff --git a/indra/newview/app_settings/shaders/class1/windlight/transportF.glsl b/indra/newview/app_settings/shaders/class1/windlight/transportF.glsl index e2b391cb7a..f61194db6d 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/transportF.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/transportF.glsl @@ -23,8 +23,6 @@   * $/LicenseInfo$   */ -uniform int no_atmo; -  vec3 atmosTransportFrag(vec3 light, vec3 additive, vec3 atten)  {      /* stub function for fallback compatibility on class1 hardware */ | 
