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| author | Graham Linden <graham@lindenlab.com> | 2019-05-16 14:14:02 -0700 |
|---|---|---|
| committer | Graham Linden <graham@lindenlab.com> | 2019-05-16 14:14:02 -0700 |
| commit | b3c0218a31b9d7dd699cf3944bbcfc35e9adbd49 (patch) | |
| tree | 862809250383d4246d6cc4eaf3c7336265bbb192 /indra/newview/app_settings/shaders/class1/windlight | |
| parent | cce6254aec2de6606b4940d961cef6cceb549d61 (diff) | |
Revert lighting changes for 10856 causing knock-on.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/windlight')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl index 6c22ef5636..68eb671e7c 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsFuncs.glsl @@ -137,7 +137,7 @@ void calcAtmosphericVars(vec3 inPositionEye, float ambFactor, out vec3 sunlit, o + tmpAmbient)); //brightness of surface both sunlight and ambient - sunlit = sunlight.rgb; - amblit = tmpAmbient.rgb; + sunlit = sunlight.rgb * 0.5; + amblit = tmpAmbient.rgb * .25; additive *= vec3(1.0 - temp1); } |
