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authorRider Linden <rider@lindenlab.com>2018-09-18 15:13:52 -0700
committerRider Linden <rider@lindenlab.com>2018-09-18 15:13:52 -0700
commit8d627de47874660b6781e24f801200f590cd084a (patch)
tree54275be3ca57ea64fb1bcc0adbdd26267bf56ecd /indra/newview/app_settings/shaders/class1/windlight
parent616b1e8ec1c14f04661a42c2c4cbf6410bdfac38 (diff)
parentc9b2759469cb090b76a7d602eb876659c305c7f3 (diff)
Merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/windlight')
-rw-r--r--indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl b/indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl
index 90acb5be9e..dd33a4be60 100644
--- a/indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl
+++ b/indra/newview/app_settings/shaders/class1/windlight/sunDiscV.glsl
@@ -37,7 +37,7 @@ void calcAtmospherics(vec3 eye_pos);
void main()
{
//transform vertex
- vec4 vert = vec4(position.xyz, 1.0);
+ vec4 vert = vec4(position.xyz - vec3(0, 0, 50), 1.0);
vec4 pos = modelview_projection_matrix*vert;
gl_Position = pos;