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author | Graham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com> | 2018-03-12 22:26:22 +0100 |
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committer | Graham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com> | 2018-03-12 22:26:22 +0100 |
commit | 4f6682ca29cefb83ac2307657d8605f96051da19 (patch) | |
tree | f1c4d894e2a81f659fd44b16de47dddcdbf9fbab /indra/newview/app_settings/shaders/class1/windlight | |
parent | d992cff950d69b6935171fae1c304d15ee06e95a (diff) |
De-duplicate deferred shader code for atmospherics and transport.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/windlight')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/windlight/atmosphericsF.glsl | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsF.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsF.glsl index aacc503e13..584bd568c5 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsF.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsF.glsl @@ -31,3 +31,8 @@ vec3 atmosLighting(vec3 light) return light; } + +void calcFragAtmospherics(vec3 inPositionEye, float ambFactor) { + /* stub function for fallback compatibility on class1 hardware */ +} + |