diff options
author | Dave Parks <davep@lindenlab.com> | 2023-02-03 17:18:39 -0600 |
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committer | Dave Parks <davep@lindenlab.com> | 2023-02-03 17:18:39 -0600 |
commit | 830cb6b66551025285120fb628f0b5ebf3841756 (patch) | |
tree | 668e10bab4f075bca49f006017e7dfccfd8096ce /indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl | |
parent | 4259ea79535e88ef6d8ec8415c53c28d0c2d89ac (diff) |
SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in wrong color space.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl b/indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl index fc51e81177..b1db147572 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl @@ -23,8 +23,6 @@ * $/LicenseInfo$ */ -uniform int no_atmo; - vec3 scaleSoftClipFrag(vec3 light) { // For compatibility with lower cards. Do nothing. |