summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders/class1/transform
diff options
context:
space:
mode:
authorDave Parks <davep@lindenlab.com>2013-06-03 12:50:48 -0500
committerDave Parks <davep@lindenlab.com>2013-06-03 12:50:48 -0500
commitc3f14b915c38a4978745f12f1f816572cce4b5a0 (patch)
treef1a817ec82c8acefc950e724fd5fa3f068fc7181 /indra/newview/app_settings/shaders/class1/transform
parenta16d32e82edb19b6a3df6516c9726ac5913c1689 (diff)
NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent calculator instead of binormal calculator, convert binormal centric code to tangent centric)
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/transform')
-rwxr-xr-xindra/newview/app_settings/shaders/class1/transform/binormalV.glsl6
1 files changed, 3 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/transform/binormalV.glsl b/indra/newview/app_settings/shaders/class1/transform/binormalV.glsl
index 44f1aa34a0..449d8d8b4e 100755
--- a/indra/newview/app_settings/shaders/class1/transform/binormalV.glsl
+++ b/indra/newview/app_settings/shaders/class1/transform/binormalV.glsl
@@ -25,12 +25,12 @@
uniform mat3 normal_matrix;
-ATTRIBUTE vec3 binormal;
+ATTRIBUTE vec4 tangent;
-VARYING vec4 binormal_out;
+VARYING vec4 tangent_out;
void main()
{
- binormal_out = vec4(normal_matrix * binormal, 0.0);
+ tangent_out = vec4(normal_matrix * tangent.xyz), tangent.w);
}