diff options
author | James Cook <james@lindenlab.com> | 2007-01-02 08:33:20 +0000 |
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committer | James Cook <james@lindenlab.com> | 2007-01-02 08:33:20 +0000 |
commit | 420b91db29485df39fd6e724e782c449158811cb (patch) | |
tree | b471a94563af914d3ed3edd3e856d21cb1b69945 /indra/newview/app_settings/shaders/class1/objects |
Print done when done.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/objects')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/objects/simpleF.glsl | 6 | ||||
-rw-r--r-- | indra/newview/app_settings/shaders/class1/objects/simpleV.glsl | 21 |
2 files changed, 27 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleF.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleF.glsl new file mode 100644 index 0000000000..ce5ab12b74 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/objects/simpleF.glsl @@ -0,0 +1,6 @@ +void default_lighting(); + +void main() +{ + default_lighting(); +} diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl new file mode 100644 index 0000000000..2aa3521931 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl @@ -0,0 +1,21 @@ +vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); +void default_scatter(vec3 viewVec, vec3 lightDir); + +attribute vec4 materialColor; + +void main() +{ + //transform vertex + gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; + gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + + vec3 pos = (gl_ModelViewMatrix * gl_Vertex).xyz; + vec3 norm = normalize(gl_NormalMatrix * gl_Normal); + + default_scatter(pos, gl_LightSource[0].position.xyz); + + vec4 color = calcLighting(pos, norm, materialColor, gl_Color); + gl_FrontColor = color; + + gl_FogFragCoord = pos.z; +} |