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authorDave Parks <davep@lindenlab.com>2014-06-30 19:59:01 -0500
committerDave Parks <davep@lindenlab.com>2014-06-30 19:59:01 -0500
commitb51f81e7fedb8e5a94ccc4a911a7b0f75b9290ae (patch)
treeb47f523d32b5877980f0f01c02b9c2315f9c817b /indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl
parent8dee70dfbb4f7a392520f3288ff1b014d4e1a752 (diff)
MAINT-2980 Fix for mac cutting texture memory in half (now that we're cutting texture memory to default to 1/3rd of installed ram, pre-cutting is redundant).
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