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authorBrad Payne (Vir Linden) <vir@lindenlab.com>2011-08-10 17:53:11 -0400
committerBrad Payne (Vir Linden) <vir@lindenlab.com>2011-08-10 17:53:11 -0400
commit6732f5fbca2dc83ec1cf6fcb31b5a6657e8d040f (patch)
tree48165a2aa3aed2133d1d79742e3d64cce3ca2b01 /indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl
parent20c3d8485480487d38500c9b18846ca96d1d6f83 (diff)
parentc7b6a25728cd360348d1c3da5ace0971767206a4 (diff)
merge viewer-development to mesh-development
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl2
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl
index cd655f3bb5..eea41bb4f0 100644
--- a/indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl
@@ -11,8 +11,6 @@ vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
void calcAtmospherics(vec3 inPositionEye);
mat4 getObjectSkinnedTransform();
-attribute vec4 object_weight;
-
void main()
{
mat4 mat = getObjectSkinnedTransform();