summaryrefslogtreecommitdiff
path: root/indra/newview/app_settings/shaders/class1/objects/previewPhysicsV.glsl
diff options
context:
space:
mode:
authorAndrey Lihatskiy <alihatskiy@productengine.com>2022-05-27 02:51:33 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2022-05-27 02:51:33 +0300
commit3da7a50b71d4ef5919c2d4d5b9547b3ef0abab7d (patch)
treec51119f79b734a7d503bb3adeac1759b819c8f92 /indra/newview/app_settings/shaders/class1/objects/previewPhysicsV.glsl
parent3c215ee885f846f4ab4923c03b51f1b2203394af (diff)
parentcdbd06e8ed6e3f4285a61f5c0b607a65dfdf8dfd (diff)
Merge branch 'master' into DRTVWR-543-maint
# Conflicts: # autobuild.xml # indra/cmake/LLCommon.cmake # indra/llcommon/CMakeLists.txt # indra/llrender/llgl.cpp # indra/newview/llappviewer.cpp # indra/newview/llface.cpp # indra/newview/llflexibleobject.cpp # indra/newview/llvovolume.cpp
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/objects/previewPhysicsV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/previewPhysicsV.glsl42
1 files changed, 42 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class1/objects/previewPhysicsV.glsl b/indra/newview/app_settings/shaders/class1/objects/previewPhysicsV.glsl
new file mode 100644
index 0000000000..913dec83bd
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/objects/previewPhysicsV.glsl
@@ -0,0 +1,42 @@
+/**
+ * @file previewPhysicsV.glsl
+ *
+ * $LicenseInfo:firstyear=2022&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2022, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat4 texture_matrix0;
+uniform mat4 modelview_matrix;
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+ATTRIBUTE vec2 texcoord0;
+
+VARYING vec2 vary_texcoord0;
+
+//====================================================================================================
+
+void main()
+{
+ //transform vertex
+ gl_Position = modelview_projection_matrix * vec4(position.xyz, 1.0);
+ vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy;
+}