diff options
author | Dave Parks <davep@lindenlab.com> | 2011-09-15 00:54:25 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-09-15 00:54:25 -0500 |
commit | 530981a2149a74e1dc003cea1bbc9dc392fcae60 (patch) | |
tree | f629a2dbc004d23e0f9f056366290e397ec51caf /indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl | |
parent | 7c95af74f195c9ec4ebc0fc0264d98cd4a85be49 (diff) |
SH-2243 work in progress -- no more deprecated built-in matrix state when using shaders.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl | 31 |
1 files changed, 26 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl index 78668711ac..e2a00e8440 100644 --- a/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/emissiveSkinnedV.glsl @@ -1,10 +1,31 @@ /** * @file emissiveSkinnedV.glsl * - * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc. - * $License$ + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ */ +uniform mat4 projection_matrix; +uniform mat4 texture_matrix0; +uniform mat4 modelview_matrix; attribute vec3 position; attribute float emissive; @@ -16,18 +37,18 @@ mat4 getObjectSkinnedTransform(); void main() { //transform vertex - gl_TexCoord[0] = gl_TextureMatrix[0] * vec4(texcoord0,0,1); + gl_TexCoord[0] = texture_matrix0 * vec4(texcoord0,0,1); mat4 mat = getObjectSkinnedTransform(); - mat = gl_ModelViewMatrix * mat; + mat = modelview_matrix * mat; vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz; calcAtmospherics(pos.xyz); gl_FrontColor = vec4(0,0,0,emissive); - gl_Position = gl_ProjectionMatrix*vec4(pos, 1.0); + gl_Position = projection_matrix*vec4(pos, 1.0); gl_FogFragCoord = pos.z; } |