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author | Andrey Lihatskiy <alihatskiy@productengine.com> | 2024-06-15 18:20:47 +0300 |
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committer | GitHub <noreply@github.com> | 2024-06-15 18:20:47 +0300 |
commit | 847a8458ecbcefd989a02c727e50f96c606d9d39 (patch) | |
tree | 1561a55fe1e62356089d4912cd8216cc15b57e09 /indra/newview/app_settings/shaders/class1/objects/bumpV.glsl | |
parent | c4fc76efefd12c7cb1224dc8a748da2958f4a7f0 (diff) | |
parent | bfadb935560003e94197a0c9532a7ba086c6720a (diff) |
Merge pull request #1774 from secondlife/marchcat/b-merge
Release (Materials featurette) -> Maint B sync
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/objects/bumpV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/objects/bumpV.glsl | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl b/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl index 834c20e14d..95cdfb6fae 100644 --- a/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/bumpV.glsl @@ -23,6 +23,7 @@ * $/LicenseInfo$ */ +uniform mat4 modelview_matrix; uniform mat4 texture_matrix0; uniform mat4 modelview_projection_matrix; @@ -32,11 +33,11 @@ in vec2 texcoord1; out vec2 vary_texcoord0; out vec2 vary_texcoord1; +out vec3 vary_position; #ifdef HAS_SKIN mat4 getObjectSkinnedTransform(); uniform mat4 projection_matrix; -uniform mat4 modelview_matrix; #endif void main() @@ -46,8 +47,10 @@ void main() mat4 mat = getObjectSkinnedTransform(); mat = modelview_matrix * mat; vec4 pos = mat * vec4(position.xyz, 1.0); + vary_position = pos.xyz; gl_Position = projection_matrix * pos; #else + vary_position = (modelview_matrix * vec4(position.xyz, 1.0)).xyz; gl_Position = modelview_projection_matrix*vec4(position.xyz, 1.0); #endif vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; |