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authorOz Linden <oz@lindenlab.com>2012-05-26 16:12:33 -0400
committerOz Linden <oz@lindenlab.com>2012-05-26 16:12:33 -0400
commitdbac37dcb50bf44255c2b622d418bb4339f1afca (patch)
treeacffbcb5984696e507243f939f6b9c5a951b755b /indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
parent790dfda43472da75d17a848eb91e2dcecb2b96e7 (diff)
parentb2b446aed7f7f32151bc152ba25d44253ebf864f (diff)
merge latest viewer-release
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/objects/bumpF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/bumpF.glsl6
1 files changed, 4 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl b/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
index 4b85d61aca..d55f0db530 100644
--- a/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2D texture0;
@@ -38,5 +40,5 @@ void main()
float tex0 = texture2D(texture0, vary_texcoord0.xy).a;
float tex1 = texture2D(texture1, vary_texcoord1.xy).a;
- gl_FragColor = vec4(tex0+(1.0-tex1)-0.5);
+ frag_color = vec4(tex0+(1.0-tex1)-0.5);
}