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authorOz Linden <oz@lindenlab.com>2012-04-20 06:56:33 -0700
committerOz Linden <oz@lindenlab.com>2012-04-20 06:56:33 -0700
commitd3ec35fc6c2b8b47336650fe0570995201854a78 (patch)
treef2113a1fa374fab76509f4462b2253b315584f65 /indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
parent4c3377a45abe3c8b2a0e376c62045a8f1260da08 (diff)
parent19e0cc93a8af661dbac47552474a704ade600c74 (diff)
merge changes for latest viewer-development
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/objects/bumpF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/objects/bumpF.glsl6
1 files changed, 4 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl b/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
index 4b85d61aca..d55f0db530 100644
--- a/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
+++ b/indra/newview/app_settings/shaders/class1/objects/bumpF.glsl
@@ -24,7 +24,9 @@
*/
#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 gl_FragColor;
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
#endif
uniform sampler2D texture0;
@@ -38,5 +40,5 @@ void main()
float tex0 = texture2D(texture0, vary_texcoord0.xy).a;
float tex1 = texture2D(texture1, vary_texcoord1.xy).a;
- gl_FragColor = vec4(tex0+(1.0-tex1)-0.5);
+ frag_color = vec4(tex0+(1.0-tex1)-0.5);
}