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author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-05-07 08:40:59 +0100 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-05-07 08:40:59 +0100 |
commit | c3cdb8ced6ad9cedf9a4b37d19d302c59d33d72c (patch) | |
tree | f0c5484493ffc1319439f31b1df77bf9d818bdbb /indra/newview/app_settings/shaders/class1/lighting | |
parent | b89c31052802450ec59fee48ace4c66a713755ab (diff) | |
parent | aad87303c88458c9db3c312d44e8a4b125de1fe3 (diff) |
merge from viewer-trunk
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/lighting')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl index 3e8fdfb3e4..da49e59b89 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl @@ -12,7 +12,8 @@ float calcDirectionalLight(vec3 n, vec3 l) return a; } -float calcPointLight(vec3 v, vec3 n, vec4 lp, float la) + +float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight) { //get light vector vec3 lv = lp.xyz-v; @@ -26,9 +27,13 @@ float calcPointLight(vec3 v, vec3 n, vec4 lp, float la) //distance attenuation float da = clamp(1.0/(la * d), 0.0, 1.0); + // spotlight coefficient. + float spot = max(dot(-ln, lv), is_pointlight); + da *= spot*spot; // GL_SPOT_EXPONENT=2 + //angular attenuation da *= calcDirectionalLight(n, lv); - + return da; } |