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| author | Graham Linden <graham@lindenlab.com> | 2019-04-22 10:54:52 -0700 | 
|---|---|---|
| committer | Graham Linden <graham@lindenlab.com> | 2019-04-22 10:54:52 -0700 | 
| commit | 9723bd8be2b710fa089f3404056c01f4dc55e6ac (patch) | |
| tree | 59f0ac2e5b984733786d8835111ff8276f61aa86 /indra/newview/app_settings/shaders/class1/lighting | |
| parent | 4d76ba2d23c22e9a507a0eb7687b3750091b356f (diff) | |
SL-10856
Restore light sum loops to fix broken ambient.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/lighting')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl | 3 | 
1 files changed, 2 insertions, 1 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl index 962233345a..9cc74cc219 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl @@ -38,9 +38,10 @@ vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight)  	col.a = color.a;  	col.rgb = light_diffuse[1].rgb * calcDirectionalLight(norm, light_position[1].xyz); -	col.rgb += light_diffuse[0].rgb * calcDirectionalLight(norm, light_position[0].xyz);  	col.rgb = scaleDownLight(col.rgb);  	col.rgb += atmosAmbient(baseLight.rgb); +	col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, light_position[0].xyz)); +	  	col.rgb = min(col.rgb*color.rgb, 1.0);  	return col;	  } | 
