diff options
author | Dave Parks <davep@lindenlab.com> | 2011-10-25 14:39:05 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-10-25 14:39:05 -0500 |
commit | 30d1a2d053fe7d6e0c88928cf51aa73865ee21e8 (patch) | |
tree | 1a878cdf561ed5e2f4ce0edca2986239b9724b18 /indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl | |
parent | b7a349f231977d5917b29faacca143a85d925576 (diff) | |
parent | c54f6cfdc3f44ccb6fee3acd5fa40bd177c67639 (diff) |
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl index c271dbcd18..41288c21c1 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl @@ -23,7 +23,8 @@ * $/LicenseInfo$ */ - +uniform vec4 light_position[8]; +uniform vec3 light_diffuse[8]; float calcDirectionalLight(vec3 n, vec3 l); @@ -36,10 +37,10 @@ vec4 sumLights(vec3 pos, vec3 norm, vec4 color, vec4 baseLight) vec4 col; col.a = color.a; - col.rgb = gl_LightSource[1].diffuse.rgb * calcDirectionalLight(norm, gl_LightSource[1].position.xyz); + col.rgb = light_diffuse[1].rgb * calcDirectionalLight(norm, light_position[1].xyz); col.rgb = scaleDownLight(col.rgb); col.rgb += atmosAmbient(baseLight.rgb); - col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, gl_LightSource[0].position.xyz)); + col.rgb += atmosAffectDirectionalLight(calcDirectionalLight(norm, light_position[0].xyz)); col.rgb = min(col.rgb*color.rgb, 1.0); |