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| author | Dave Parks <davep@lindenlab.com> | 2011-11-02 11:46:18 -0500 |
|---|---|---|
| committer | Dave Parks <davep@lindenlab.com> | 2011-11-02 11:46:18 -0500 |
| commit | 55f69de90c9b32c7fa25f16ec7d1f41064eff614 (patch) | |
| tree | 054b0d99490cc6600b3be0e3cb2aaf7918f3fe50 /indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl | |
| parent | 8f47f2222c207938c8fc55158a6fff64ccf1e781 (diff) | |
| parent | 1bea08335b6c2fa31f414db2fe7316a118b2ec18 (diff) | |
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl | 20 |
1 files changed, 5 insertions, 15 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl index 4a59b8245d..24bf9b3cee 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl @@ -1,5 +1,5 @@ /** - * @file lightV.glsl + * @file lightSpecularV.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code @@ -25,22 +25,12 @@ -float calcDirectionalLight(vec3 n, vec3 l); +// All lights, no specular highlights + +vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol); -// Same as non-specular lighting in lightV.glsl vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol) { - specularColor.rgb = vec3(0.0, 0.0, 0.0); - vec4 col; - col.a = color.a; - - col.rgb = gl_LightModel.ambient.rgb + baseCol.rgb; - - col.rgb += gl_LightSource[0].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[0].position.xyz); - col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz); - - col.rgb = min(col.rgb*color.rgb, 1.0); - - return col; + return sumLightsSpecular(pos, norm, color, specularColor, baseCol); } |
