diff options
author | Dave Parks <davep@lindenlab.com> | 2011-10-25 14:39:05 -0500 |
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committer | Dave Parks <davep@lindenlab.com> | 2011-10-25 14:39:05 -0500 |
commit | 30d1a2d053fe7d6e0c88928cf51aa73865ee21e8 (patch) | |
tree | 1a878cdf561ed5e2f4ce0edca2986239b9724b18 /indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl | |
parent | b7a349f231977d5917b29faacca143a85d925576 (diff) | |
parent | c54f6cfdc3f44ccb6fee3acd5fa40bd177c67639 (diff) |
merge
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl | 20 |
1 files changed, 5 insertions, 15 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl index 4a59b8245d..24bf9b3cee 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl @@ -1,5 +1,5 @@ /** - * @file lightV.glsl + * @file lightSpecularV.glsl * * $LicenseInfo:firstyear=2007&license=viewerlgpl$ * Second Life Viewer Source Code @@ -25,22 +25,12 @@ -float calcDirectionalLight(vec3 n, vec3 l); +// All lights, no specular highlights + +vec4 sumLightsSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol); -// Same as non-specular lighting in lightV.glsl vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol) { - specularColor.rgb = vec3(0.0, 0.0, 0.0); - vec4 col; - col.a = color.a; - - col.rgb = gl_LightModel.ambient.rgb + baseCol.rgb; - - col.rgb += gl_LightSource[0].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[0].position.xyz); - col.rgb += gl_LightSource[1].diffuse.rgb*calcDirectionalLight(norm, gl_LightSource[1].position.xyz); - - col.rgb = min(col.rgb*color.rgb, 1.0); - - return col; + return sumLightsSpecular(pos, norm, color, specularColor, baseCol); } |