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author | Tofu Linden <tofu.linden@lindenlab.com> | 2010-01-28 23:58:50 -0800 |
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committer | Tofu Linden <tofu.linden@lindenlab.com> | 2010-01-28 23:58:50 -0800 |
commit | 7e7331c0e5213ecfe4f563786239e497c197c630 (patch) | |
tree | 4b38d804ab8405092ab4a3d0ea84ca9d2bcd7450 /indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl | |
parent | 5a1cf512e9f7dbb3b95542bba1f5019e4cd4f9cd (diff) |
cheap no-branch goodness for rendering both spotlights and pointlights with the same shader code.
kill already-nerfed quadratic attenuation which it seems we won't be supporting any decade soon.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl')
0 files changed, 0 insertions, 0 deletions