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authorTofu Linden <tofu.linden@lindenlab.com>2010-02-16 10:28:35 +0000
committerTofu Linden <tofu.linden@lindenlab.com>2010-02-16 10:28:35 +0000
commitaa7fadfde02d396ab04c82f91f01d486b4f5396d (patch)
tree21e0e919da0ad23f3a39b5128ba5313f0f8a78d5 /indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl
parente3367fad368660bf40db29a82237475a9f2dfdbd (diff)
parent9c5e4d315a4b5f5a0793587c6a6620f6efc76332 (diff)
merge from viewer2.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl9
1 files changed, 7 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl
index 3e8fdfb3e4..da49e59b89 100644
--- a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl
+++ b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl
@@ -12,7 +12,8 @@ float calcDirectionalLight(vec3 n, vec3 l)
return a;
}
-float calcPointLight(vec3 v, vec3 n, vec4 lp, float la)
+
+float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight)
{
//get light vector
vec3 lv = lp.xyz-v;
@@ -26,9 +27,13 @@ float calcPointLight(vec3 v, vec3 n, vec4 lp, float la)
//distance attenuation
float da = clamp(1.0/(la * d), 0.0, 1.0);
+ // spotlight coefficient.
+ float spot = max(dot(-ln, lv), is_pointlight);
+ da *= spot*spot; // GL_SPOT_EXPONENT=2
+
//angular attenuation
da *= calcDirectionalLight(n, lv);
-
+
return da;
}