diff options
author | Ptolemy <ptolemy@lindenlab.com> | 2020-06-18 15:15:54 -0700 |
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committer | Ptolemy <ptolemy@lindenlab.com> | 2020-06-19 15:52:19 -0700 |
commit | e7883022b252bfffe8f7d133c6dc626bb95dc442 (patch) | |
tree | 5ae02a7dae55985ff0119e02e7a4bcdacd074993 /indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl | |
parent | f854e95116cf6d1be1ea1ba562def2e6017179bf (diff) |
SL-9632 Fix HUD objects to not use environment lighting
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl | 20 |
1 files changed, 15 insertions, 5 deletions
diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl index 567811cd75..3eaaa41866 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl @@ -35,20 +35,30 @@ VARYING vec3 vary_texcoord1; uniform samplerCube environmentMap; +// render_hud_attachments() -> HUD objects set LLShaderMgr::NO_ATMO; used in LLDrawPoolAlpha::beginRenderPass() +uniform int no_atmo; + vec3 fullbrightShinyAtmosTransport(vec3 light); vec3 fullbrightScaleSoftClip(vec3 light); +// See: +// class1\deferred\fullbrightShinyF.glsl +// class1\lighting\lightFullbrightShinyF.glsl void fullbright_shiny_lighting() { vec4 color = diffuseLookup(vary_texcoord0.xy); color.rgb *= vertex_color.rgb; - - vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; - color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a*0.75); // MAGIC NUMBER SL-12574; ALM: Off, Quality > Low - color.rgb = fullbrightShinyAtmosTransport(color.rgb); + // SL-9632 HUDs are affected by Atmosphere + if (no_atmo == 0) + { + vec3 envColor = textureCube(environmentMap, vary_texcoord1.xyz).rgb; + color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a*0.75); // MAGIC NUMBER SL-12574; ALM: Off, Quality > Low + + color.rgb = fullbrightShinyAtmosTransport(color.rgb); - color.rgb = fullbrightScaleSoftClip(color.rgb); + color.rgb = fullbrightScaleSoftClip(color.rgb); + } color.a = 1.0; |