diff options
author | Rye Mutt <rye@alchemyviewer.org> | 2022-09-01 17:30:48 -0400 |
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committer | Rye Mutt <rye@alchemyviewer.org> | 2022-09-01 17:30:48 -0400 |
commit | ef98be881c3f13e7668f75cb0d302261053d9804 (patch) | |
tree | 2c3f43d746e852b4ee5064306252e427291edff9 /indra/newview/app_settings/shaders/class1/interface | |
parent | d2d257cfa99b685160e16ed93c163018e9fe3c50 (diff) |
Use an SRGB buffer for initial reflection map capture for proper linear sampling
Fix irradiance gen up vector to be properly normalized
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/interface')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/interface/irradianceGenF.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/interface/irradianceGenF.glsl b/indra/newview/app_settings/shaders/class1/interface/irradianceGenF.glsl index 4d91395a1b..4681fa1abd 100644 --- a/indra/newview/app_settings/shaders/class1/interface/irradianceGenF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/irradianceGenF.glsl @@ -79,7 +79,7 @@ void main() vec3 N = normalize(vary_dir); vec3 up = vec3(0.0, 1.0, 0.0); vec3 right = normalize(cross(up, N)); - up = cross(N, right); + up = normalize(cross(N, right)); const float TWO_PI = PI * 2.0; const float HALF_PI = PI * 0.5; |