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authorDave Parks <davep@lindenlab.com>2012-02-13 19:53:39 -0600
committerDave Parks <davep@lindenlab.com>2012-02-13 19:53:39 -0600
commit60fa5c3d4e23967d1ecd1e5189685ca94223cfb4 (patch)
tree1aa840872ebc14061afcacfc74a76a795305d21e /indra/newview/app_settings/shaders/class1/interface
parent7206160fb5d1e8ef2e7fa4d037f34ba1633b0981 (diff)
SH-2908 Fix for shaders failing to compile when using GLSL 1.20 or 1.10 profile.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/interface')
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/debugF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/highlightF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/uiF.glsl2
12 files changed, 12 insertions, 12 deletions
diff --git a/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl b/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl
index e8b8513bd1..f520f301d9 100644
--- a/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/alphamaskF.glsl
@@ -26,7 +26,7 @@
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
#else
-#define frag_color gl_FragColor;
+#define frag_color gl_FragColor
#endif
uniform sampler2D diffuseMap;
diff --git a/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl b/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl
index b990ce9f03..a96d04cc39 100644
--- a/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl
@@ -26,7 +26,7 @@
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
#else
-#define frag_color gl_FragColor;
+#define frag_color gl_FragColor
#endif
uniform sampler2D diffuseMap;
diff --git a/indra/newview/app_settings/shaders/class1/interface/debugF.glsl b/indra/newview/app_settings/shaders/class1/interface/debugF.glsl
index ad05f17a30..67c6baddbb 100644
--- a/indra/newview/app_settings/shaders/class1/interface/debugF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/debugF.glsl
@@ -26,7 +26,7 @@
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
#else
-#define frag_color gl_FragColor;
+#define frag_color gl_FragColor
#endif
uniform vec4 color;
diff --git a/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl
index 7e4515db40..ed803de277 100644
--- a/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl
@@ -26,7 +26,7 @@
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
#else
-#define frag_color gl_FragColor;
+#define frag_color gl_FragColor
#endif
#extension GL_ARB_texture_rectangle : enable
diff --git a/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl
index 5a5894523d..59520bb99f 100644
--- a/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineFXAAF.glsl
@@ -28,7 +28,7 @@
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
#else
-#define frag_color gl_FragColor;
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect diffuseRect;
diff --git a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl
index d1d140d2a6..6cc9bbbea2 100644
--- a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl
@@ -26,7 +26,7 @@
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
#else
-#define frag_color gl_FragColor;
+#define frag_color gl_FragColor
#endif
uniform vec4 color;
diff --git a/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl b/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl
index a18a3cdb50..db130e456c 100644
--- a/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/occlusionF.glsl
@@ -26,7 +26,7 @@
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
#else
-#define frag_color gl_FragColor;
+#define frag_color gl_FragColor
#endif
void main()
diff --git a/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl
index bfaa4774d9..415181126b 100644
--- a/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/onetexturenocolorF.glsl
@@ -26,7 +26,7 @@
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
#else
-#define frag_color gl_FragColor;
+#define frag_color gl_FragColor
#endif
uniform sampler2D tex0;
diff --git a/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl b/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl
index 5d7edf33a9..67dc500493 100644
--- a/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/solidcolorF.glsl
@@ -26,7 +26,7 @@
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
#else
-#define frag_color gl_FragColor;
+#define frag_color gl_FragColor
#endif
uniform sampler2D tex0;
diff --git a/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl b/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl
index 7a28ca847a..772bb374e8 100644
--- a/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/splattexturerectF.glsl
@@ -28,7 +28,7 @@
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
#else
-#define frag_color gl_FragColor;
+#define frag_color gl_FragColor
#endif
uniform sampler2DRect screenMap;
diff --git a/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl b/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl
index 73a5839028..95679e93e7 100644
--- a/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/twotextureaddF.glsl
@@ -26,7 +26,7 @@
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
#else
-#define frag_color gl_FragColor;
+#define frag_color gl_FragColor
#endif
uniform sampler2D tex0;
diff --git a/indra/newview/app_settings/shaders/class1/interface/uiF.glsl b/indra/newview/app_settings/shaders/class1/interface/uiF.glsl
index 8fac2862b1..299bfb72aa 100644
--- a/indra/newview/app_settings/shaders/class1/interface/uiF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/uiF.glsl
@@ -26,7 +26,7 @@
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
#else
-#define frag_color gl_FragColor;
+#define frag_color gl_FragColor
#endif
uniform sampler2D diffuseMap;