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authorAndrey Lihatskiy <alihatskiy@productengine.com>2020-04-21 15:37:25 +0300
committerAndrey Lihatskiy <alihatskiy@productengine.com>2020-04-21 15:37:25 +0300
commit4cf42435733a111610a13620c56728b1b659b1e9 (patch)
tree5ac5ac10070448dcfdf38bf36e23ea9b6b766f95 /indra/newview/app_settings/shaders/class1/interface
parentdcb6b5489d2c3cfdb13d5862f8cb29fee06745a7 (diff)
parentd7f1c88c35849e56f5b352f13c16a08467d1533b (diff)
Merge branch 'master' into DRTVWR-483
# Conflicts: # indra/newview/CMakeLists.txt # indra/newview/llviewerfloaterreg.cpp # indra/newview/skins/default/xui/de/floater_preview_texture.xml # indra/newview/skins/default/xui/es/floater_preview_texture.xml # indra/newview/skins/default/xui/fr/floater_preview_texture.xml # indra/newview/skins/default/xui/it/floater_preview_texture.xml # indra/newview/skins/default/xui/ja/panel_edit_classified.xml # indra/newview/skins/default/xui/ja/panel_me.xml # indra/newview/skins/default/xui/ru/floater_preview_texture.xml # indra/newview/skins/default/xui/tr/floater_picks.xml # indra/newview/skins/default/xui/tr/floater_preview_texture.xml # indra/newview/skins/default/xui/tr/panel_edit_classified.xml # indra/newview/skins/default/xui/tr/panel_me.xml # indra/newview/skins/default/xui/zh/floater_preview_texture.xml
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/interface')
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl4
2 files changed, 6 insertions, 4 deletions
diff --git a/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl b/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl
index a96d04cc39..f6b31a5956 100644
--- a/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/customalphaF.glsl
@@ -38,7 +38,9 @@ VARYING vec2 vary_texcoord0;
void main()
{
- vec4 color = vertex_color*texture2D(diffuseMap, vary_texcoord0.xy);
- color.a *= custom_alpha;
+ vec4 color = texture2D(diffuseMap, vary_texcoord0.xy);
+ color.rgb = pow(color.rgb, vec3(0.45));
+ color.rgb *= vertex_color.rgb;
+ color.a *= max(custom_alpha, vertex_color.a);
frag_color = color;
}
diff --git a/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl
index 5c088b3a3c..b5bbbb5c73 100644
--- a/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl
@@ -25,14 +25,14 @@
#extension GL_ARB_texture_rectangle : enable
+/*[EXTRA_CODE_HERE]*/
+
#ifdef DEFINE_GL_FRAGCOLOR
out vec4 frag_color;
#else
#define frag_color gl_FragColor
#endif
-/*[EXTRA_CODE_HERE]*/
-
uniform sampler2D glowMap;
uniform sampler2DRect screenMap;