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author | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2023-04-12 16:58:15 -0700 |
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committer | Jonathan "Geenz" Goodman <geenz@geenzo.com> | 2023-04-12 16:58:15 -0700 |
commit | 23365ca51aef2447efa07b0097a421ff864feec1 (patch) | |
tree | 0591b34e0580a2252afd65b9478e580afac5a531 /indra/newview/app_settings/shaders/class1/interface | |
parent | 88d35aaf0f6478c7d426c8d01b230d089a52aaf9 (diff) |
Fix for nameplates, HUD text generally.
DRTVWR-559
SL-19524
SL-19513
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/interface')
-rw-r--r-- | indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl b/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl index 3b25a5df16..e578bb6fc5 100644 --- a/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/glowcombineF.glsl @@ -30,7 +30,6 @@ out vec4 frag_color; uniform sampler2D diffuseRect; -uniform sampler2D depthMap; uniform sampler2D emissiveRect; in vec2 tc; @@ -38,6 +37,4 @@ in vec2 tc; void main() { frag_color = texture2D(diffuseRect, tc) + texture2D(emissiveRect, tc); - - gl_FragDepth = texture(depthMap, tc).r; } |