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authorOz Linden <oz@lindenlab.com>2013-09-18 14:37:10 -0700
committerOz Linden <oz@lindenlab.com>2013-09-18 14:37:10 -0700
commit25e7f5ded1d6cd5f7e136c6023136dfc35b0e118 (patch)
tree882948c18019e6c94ae2983fdf86d4a5d8303f98 /indra/newview/app_settings/shaders/class1/interface/downsampleDepthF.glsl
parentbe84aefc40719dacb9ab2c0ace9a2a706d768ffc (diff)
parentad777b46d0fe5d790e43efb1771e9f64f3ad3dfb (diff)
merge changes for 3.6.6-release
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/interface/downsampleDepthF.glsl')
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/downsampleDepthF.glsl2
1 files changed, 0 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/interface/downsampleDepthF.glsl b/indra/newview/app_settings/shaders/class1/interface/downsampleDepthF.glsl
index 6523a06d22..f8efd7cb4a 100644
--- a/indra/newview/app_settings/shaders/class1/interface/downsampleDepthF.glsl
+++ b/indra/newview/app_settings/shaders/class1/interface/downsampleDepthF.glsl
@@ -31,8 +31,6 @@ out vec4 frag_color;
uniform sampler2D depthMap;
-uniform float delta;
-
VARYING vec2 tc0;
VARYING vec2 tc1;
VARYING vec2 tc2;