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authorGraham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com>2018-03-09 21:40:46 +0000
committerGraham Linden graham@lindenlab.com <Graham Linden graham@lindenlab.com>2018-03-09 21:40:46 +0000
commitb6b23926340d8a2ac142b02923f04624b7c6b08e (patch)
tree211401687ba748beb05ed7323b41e47e80287549 /indra/newview/app_settings/shaders/class1/environment
parentb2d8d63890e3ba0a5fe303f8e2de7358e4f9fc23 (diff)
De-duplicate water fog code and modify programs to include the shared object as necessary.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/environment')
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl12
1 files changed, 9 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl
index 4bdfce9260..a7c28a1ac3 100644
--- a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl
@@ -33,10 +33,10 @@ uniform float waterFogKS;
vec3 getPositionEye();
-vec4 applyWaterFog(vec4 color)
+vec4 applyWaterFogView(vec3 pos, vec4 color)
{
+ vec3 view = normalize(pos);
//normalize view vector
- vec3 view = normalize(getPositionEye());
float es = -(dot(view, waterPlane.xyz));
//find intersection point with water plane and eye vector
@@ -47,7 +47,7 @@ vec4 applyWaterFog(vec4 color)
vec3 int_v = waterPlane.w > 0.0 ? view * waterPlane.w/es : vec3(0.0, 0.0, 0.0);
//get object depth
- float depth = length(getPositionEye() - int_v);
+ float depth = length(pos - int_v);
//get "thickness" of water
float l = max(depth, 0.1);
@@ -72,3 +72,9 @@ vec4 applyWaterFog(vec4 color)
return color;
}
+vec4 applyWaterFog(vec4 color)
+{
+ //normalize view vector
+ return applyWaterFogView(getPositionEye(), color);
+}
+