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| author | Graham Linden <graham@lindenlab.com> | 2018-10-10 18:44:03 +0100 | 
|---|---|---|
| committer | Graham Linden <graham@lindenlab.com> | 2018-10-10 18:44:03 +0100 | 
| commit | 79d33f9d19a0c6e5ed34ffbd01a31cb2625e1ecc (patch) | |
| tree | f0bbe587871419ecd36363c5c1d0def6e9166825 /indra/newview/app_settings/shaders/class1/environment | |
| parent | 4b174a31c8db1bf7f378f9b088c1335651a34ec5 (diff) | |
Fix names of WATER_BLUR_MULTIPILER.
Give wave direction uniforms more meaningful names in shaders.
Add comments on glow size/focus conversions for clarity.
Diffstat (limited to 'indra/newview/app_settings/shaders/class1/environment')
| -rw-r--r-- | indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl | 1 | 
1 files changed, 0 insertions, 1 deletions
| diff --git a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl index e918bdcb9d..20280ab1c5 100644 --- a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl @@ -47,7 +47,6 @@ uniform float kd;  uniform vec4 waterPlane;  uniform vec3 eyeVec;  uniform vec4 waterFogColor; -uniform float waterFogDensity;  uniform float waterFogKS;  uniform vec2 screenRes; | 
